Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

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#include <basics_bitmask.h>
#include <iostream>
struct Toppings : flecs::bitmask {
static constexpr uint32_t Bacon = 0x1;
static constexpr uint32_t Lettuce = 0x2;
static constexpr uint32_t Tomato = 0x4;
};
struct Sandwich {
uint32_t toppings;
};
int main(int, char *[]) {
flecs::world ecs;
// Register components with reflection data
ecs.component<Toppings>()
.bit("Bacon", Toppings::Bacon)
.bit("Lettuce", Toppings::Lettuce)
.bit("Tomato", Toppings::Tomato);
ecs.component<Sandwich>()
.member<Toppings>("toppings");
// Create entity with Position as usual
flecs::entity e = ecs.entity()
.set<Sandwich>({Toppings::Bacon | Toppings::Lettuce});
// Convert position component to flecs expression string
const Sandwich *ptr = e.get<Sandwich>();
std::cout << ecs.to_expr(ptr).c_str() << "\n"; // {toppings: Lettuce|Bacon}
}