Properly link flecs library
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#ifndef BASICS_BITMASK_H
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#define BASICS_BITMASK_H
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/* This generated file contains includes for project dependencies */
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#include "basics_bitmask/bake_config.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -0,0 +1,24 @@
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/*
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)
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(.)
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.|.
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| |
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_.--| |--._
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.-'; ;`-'& ; `&.
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\ & ; & &_/
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|"""---...---"""|
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\ | | | | | | | /
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`---.|.|.|.---'
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* This file is generated by bake.lang.c for your convenience. Headers of
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* dependencies will automatically show up in this file. Include bake_config.h
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* in your main project file. Do not edit! */
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#ifndef BASICS_BITMASK_BAKE_CONFIG_H
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#define BASICS_BITMASK_BAKE_CONFIG_H
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/* Headers of public dependencies */
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#include <flecs.h>
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#endif
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{
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"id": "basics_bitmask",
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"type": "application",
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"value": {
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"use": [
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"flecs"
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],
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"language": "c++",
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"public": false
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}
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}
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#include <basics_bitmask.h>
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#include <iostream>
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struct Toppings : flecs::bitmask {
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static constexpr uint32_t Bacon = 0x1;
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static constexpr uint32_t Lettuce = 0x2;
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static constexpr uint32_t Tomato = 0x4;
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};
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struct Sandwich {
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uint32_t toppings;
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};
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int main(int, char *[]) {
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flecs::world ecs;
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// Register components with reflection data
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ecs.component<Toppings>()
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.bit("Bacon", Toppings::Bacon)
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.bit("Lettuce", Toppings::Lettuce)
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.bit("Tomato", Toppings::Tomato);
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ecs.component<Sandwich>()
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.member<Toppings>("toppings");
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// Create entity with Position as usual
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flecs::entity e = ecs.entity()
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.set<Sandwich>({Toppings::Bacon | Toppings::Lettuce});
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// Convert position component to flecs expression string
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const Sandwich *ptr = e.get<Sandwich>();
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std::cout << ecs.to_expr(ptr).c_str() << "\n"; // {toppings: Lettuce|Bacon}
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}
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