Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#include <custom_event.h>
#include <iostream>
// Observers can be used to match custom events. Custom events can be emitted
// using the ecs_emit function. This function is also used by builtin events,
// so builtin and custom events use the same rules for matching with observers.
//
// An event consists out of three pieces of data used to match with observers:
// - An single event kind (EcsOnAdd, EcsOnRemove, ...)
// - One or more event ids (Position, Velocity, ...)
// - A source (either an entity or a table)
struct Position {
double x, y;
};
// Create tag type to use as event (could also use entity)
struct MyEvent { };
int main(int, char *[]) {
flecs::world ecs;
// Create observer for custom event
ecs.observer<Position>()
.event<MyEvent>()
.each([](flecs::iter& it, size_t i, Position&) {
std::cout << " - " << it.event().name() << ": "
<< it.event_id().str() << ": "
<< it.entity(i).name() << "\n";
});
// The observer filter can be matched against the entity, so make sure it
// has the Position component before emitting the event. This does not
// trigger the observer yet.
flecs::entity e = ecs.entity("e")
.set<Position>({10, 20});
// Emit the custom event
ecs.event<MyEvent>()
.id<Position>()
.entity(e)
.emit();
// Output
// - MyEvent: Position: e
}