Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

@@ -0,0 +1,51 @@
#include <time_interval.h>
#include <stdio.h>
// This example shows how to run a system at a specified time interval.
void Tick(ecs_iter_t *it) {
printf("%s\n", ecs_get_name(it->world, it->system));
}
int main(int argc, char *argv[]) {
ecs_world_t *ecs = ecs_init_w_args(argc, argv);
// Create two systems that are running at different time intervals
ecs_system(ecs, {
.entity = ecs_entity(ecs, {
.name = "Tick",
.add = { ecs_dependson(EcsOnUpdate) } // run in OnUpdate phase
}),
.callback = Tick,
.interval = 1.0 // time in seconds
});
ecs_system(ecs, {
.entity = ecs_entity(ecs, {
.name = "FastTick",
.add = { ecs_dependson(EcsOnUpdate) }
}),
.callback = Tick,
.interval = 0.5
});
// Run the main loop at 60 FPS
ecs_set_target_fps(ecs, 60);
while (ecs_progress(ecs, 0)) { }
return ecs_fini(ecs);
// Output
// FastTick
// Tick
// FastTick
// FastTick
// Tick
// FastTick
// FastTick
// Tick
// FastTick
// FastTick
// ...
}