Properly link flecs library
This commit is contained in:
@@ -0,0 +1,51 @@
|
||||
#include <time_interval.h>
|
||||
#include <stdio.h>
|
||||
|
||||
// This example shows how to run a system at a specified time interval.
|
||||
|
||||
void Tick(ecs_iter_t *it) {
|
||||
printf("%s\n", ecs_get_name(it->world, it->system));
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
ecs_world_t *ecs = ecs_init_w_args(argc, argv);
|
||||
|
||||
// Create two systems that are running at different time intervals
|
||||
ecs_system(ecs, {
|
||||
.entity = ecs_entity(ecs, {
|
||||
.name = "Tick",
|
||||
.add = { ecs_dependson(EcsOnUpdate) } // run in OnUpdate phase
|
||||
}),
|
||||
.callback = Tick,
|
||||
.interval = 1.0 // time in seconds
|
||||
});
|
||||
|
||||
ecs_system(ecs, {
|
||||
.entity = ecs_entity(ecs, {
|
||||
.name = "FastTick",
|
||||
.add = { ecs_dependson(EcsOnUpdate) }
|
||||
}),
|
||||
.callback = Tick,
|
||||
.interval = 0.5
|
||||
});
|
||||
|
||||
// Run the main loop at 60 FPS
|
||||
ecs_set_target_fps(ecs, 60);
|
||||
|
||||
while (ecs_progress(ecs, 0)) { }
|
||||
|
||||
return ecs_fini(ecs);
|
||||
|
||||
// Output
|
||||
// FastTick
|
||||
// Tick
|
||||
// FastTick
|
||||
// FastTick
|
||||
// Tick
|
||||
// FastTick
|
||||
// FastTick
|
||||
// Tick
|
||||
// FastTick
|
||||
// FastTick
|
||||
// ...
|
||||
}
|
||||
Reference in New Issue
Block a user