Properly link flecs library

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2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#include <cyclic_variables.h>
#include <stdio.h>
// This example shows how a rule may have terms with cyclic dependencies on
// variables.
int main(int argc, char *argv[]) {
ecs_world_t *ecs = ecs_init_w_args(argc, argv);
ECS_TAG(ecs, Likes); // Likes relationship
ecs_entity_t bob = ecs_new_entity(ecs, "Bob");
ecs_entity_t alice = ecs_new_entity(ecs, "Alice");
ecs_entity_t john = ecs_new_entity(ecs, "John");
ecs_entity_t jane = ecs_new_entity(ecs, "Jane");
ecs_add_pair(ecs, bob, Likes, alice);
ecs_add_pair(ecs, alice, Likes, bob);
ecs_add_pair(ecs, john, Likes, jane);
ecs_add_pair(ecs, jane, Likes, john);
ecs_add_pair(ecs, bob, Likes, jane); // inserting a bit of drama
// The following rule will only return entities that have a cyclic Likes
// relationship- that is they must both like each other.
//
// The equivalent query in the DSL is:
// Likes($X, $Y), Likes($Y, $X)
//
// This is also an example of a query where all sources are variables. By
// default queries use the builtin "This" variable as subject, which is what
// populates the entities array in the query result (accessed by the
// iter::entity function).
//
// Because this query does not use This at all, the entities array will not
// be populated, and it.count() will always be 0.
// Create a rule to find all ranged units
ecs_rule_t *r = ecs_rule(ecs, {
.terms = {
{
.first.id = Likes,
.src = { .name = "X", .flags = EcsIsVariable },
.second = { .name = "Y", .flags = EcsIsVariable }
},
{
.first.id = Likes,
.src = { .name = "Y", .flags = EcsIsVariable },
.second = { .name = "X", .flags = EcsIsVariable }
}
}
});
// Lookup the index of the variables. This will let us quickly lookup their
// values while we're iterating.
int x_var = ecs_rule_find_var(r, "X");
int y_var = ecs_rule_find_var(r, "Y");
// Iterate the rule
ecs_iter_t it = ecs_rule_iter(ecs, r);
while (ecs_rule_next(&it)) {
ecs_entity_t x = ecs_iter_get_var(&it, x_var);
ecs_entity_t y = ecs_iter_get_var(&it, y_var);
printf("%s likes %s\n", ecs_get_name(ecs, x), ecs_get_name(ecs, y));
}
ecs_rule_fini(r);
// Output
// Bob likes Alice
// Jane likes John
// John likes Jane
// Alice likes Bob
// Note that the rule returns each pair twice. The reason for this is that
// the goal of the rule engine is to return all "facts" that are true
// within the given constraints. Since we did not give it any constraints
// that would favor a person being matched by X or Y, the rule engine
// returns both.
return ecs_fini(ecs);
}