Properly link flecs library
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71
engine/libs/flecs/examples/c/reflection/units/src/main.c
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71
engine/libs/flecs/examples/c/reflection/units/src/main.c
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#include <units.h>
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#include <stdio.h>
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typedef struct {
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double temperature;
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double pressure;
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double precipitation;
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} WeatherStation;
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void print_value(ecs_world_t *world, const ecs_meta_cursor_t *cur) {
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// Get unit entity and component
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ecs_entity_t u = ecs_meta_get_unit(cur);
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const EcsUnit *u_data = ecs_get(world, u, EcsUnit);
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// Print value with unit symbol
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printf("%s: %.1f %s\n", ecs_meta_get_member(cur), ecs_meta_get_float(cur),
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u_data->symbol);
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}
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int main(int argc, char *argv[]) {
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ecs_world_t *ecs = ecs_init_w_args(argc, argv);
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// Import units module.
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ECS_IMPORT(ecs, FlecsUnits);
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ECS_COMPONENT(ecs, WeatherStation);
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// Register reflection data with units. This can improve the way information
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// is visualized in tools, such as the explorer.
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ecs_struct(ecs, {
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.entity = ecs_id(WeatherStation),
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.members = {
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{
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.name = "temperature",
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.type = ecs_id(ecs_f64_t),
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.unit = EcsCelsius
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},
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{
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.name = "pressure",
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.type = ecs_id(ecs_f64_t),
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.unit = EcsBar
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},
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{
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.name = "precipitation",
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.type = ecs_id(ecs_f64_t),
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.unit = EcsMilliMeters
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},
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}
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});
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ecs_entity_t e = ecs_set(ecs, 0, WeatherStation, {24, 1.2, 0.5});
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// Use cursor API to print values with units
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WeatherStation *ptr = ecs_get_mut(ecs, e, WeatherStation);
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ecs_meta_cursor_t cur = ecs_meta_cursor(ecs, ecs_id(WeatherStation), ptr);
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ecs_meta_push(&cur);
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print_value(ecs, &cur);
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ecs_meta_next(&cur);
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print_value(ecs, &cur);
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ecs_meta_next(&cur);
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print_value(ecs, &cur);
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ecs_meta_pop(&cur);
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return ecs_fini(ecs);
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// Output:
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// temperature: 24.0 °C
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// pressure: 1.2 bar
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// precipitation: 0.5 mm
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}
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