Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

@@ -0,0 +1,32 @@
#include <runtime_component.h>
#include <stdio.h>
int main(int argc, char *argv[]) {
ecs_world_t *ecs = ecs_init_w_args(argc, argv);
// Create component for a type that isn't known at compile time
ecs_entity_t Position = ecs_struct(ecs, {
.members = {
{ .name = "x", .type = ecs_id(ecs_f32_t) }, // builtin float type
{ .name = "y", .type = ecs_id(ecs_f32_t) }
}
});
// Create entity, set value of position using reflection API
ecs_entity_t ent = ecs_new_entity(ecs, "ent");
void *ptr = ecs_get_mut_id(ecs, ent, Position);
ecs_meta_cursor_t cur = ecs_meta_cursor(ecs, Position, ptr);
ecs_meta_push(&cur); // {
ecs_meta_set_float(&cur, 10); // 10
ecs_meta_next(&cur); // ,
ecs_meta_set_float(&cur, 20); // 20
ecs_meta_pop(&cur); // }
// Convert component to string
char *str = ecs_ptr_to_expr(ecs, Position, ptr);
printf("%s\n", str); // {x: 10, y: 20}
ecs_os_free(str);
ecs_fini(ecs);
}