Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#ifndef QUERY_TO_JSON_H
#define QUERY_TO_JSON_H
/* This generated file contains includes for project dependencies */
#include "query_to_json/bake_config.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
)
(.)
.|.
| |
_.--| |--._
.-'; ;`-'& ; `&.
\ & ; & &_/
|"""---...---"""|
\ | | | | | | | /
`---.|.|.|.---'
* This file is generated by bake.lang.c for your convenience. Headers of
* dependencies will automatically show up in this file. Include bake_config.h
* in your main project file. Do not edit! */
#ifndef QUERY_TO_JSON_BAKE_CONFIG_H
#define QUERY_TO_JSON_BAKE_CONFIG_H
/* Headers of public dependencies */
#include <flecs.h>
#endif

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{
"id": "query_to_json",
"type": "application",
"value": {
"use": [
"flecs"
],
"public": false
}
}

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#include <query_to_json.h>
#include <stdio.h>
typedef struct {
float x, y;
} Position, Velocity;
typedef struct {
float value;
} Mass;
int main(int argc, char *argv[]) {
ecs_world_t *ecs = ecs_init_w_args(argc, argv);
// Register component as usual
ECS_COMPONENT(ecs, Position);
ECS_COMPONENT(ecs, Velocity);
ECS_COMPONENT(ecs, Mass);
// Add reflection data to components
ecs_struct(ecs, {
.entity = ecs_id(Position), // Make sure to use existing id
.members = {
{ .name = "x", .type = ecs_id(ecs_f32_t) },
{ .name = "y", .type = ecs_id(ecs_f32_t) }
}
});
ecs_struct(ecs, {
.entity = ecs_id(Velocity), // Make sure to use existing id
.members = {
{ .name = "x", .type = ecs_id(ecs_f32_t) },
{ .name = "y", .type = ecs_id(ecs_f32_t) }
}
});
ecs_struct(ecs, {
.entity = ecs_id(Mass), // Make sure to use existing id
.members = {
{ .name = "value", .type = ecs_id(ecs_f32_t) }
}
});
ecs_entity_t a = ecs_set_name(ecs, 0, "a");
ecs_entity_t b = ecs_set_name(ecs, 0, "b");
ecs_entity_t c = ecs_set_name(ecs, 0, "c");
ecs_entity_t d = ecs_set_name(ecs, 0, "d");
ecs_set(ecs, a, Position, {10, 20});
ecs_set(ecs, b, Position, {20, 30});
ecs_set(ecs, c, Position, {30, 40});
ecs_set(ecs, d, Position, {40, 50});
ecs_set(ecs, a, Velocity, {1, 2});
ecs_set(ecs, b, Velocity, {2, 3});
ecs_set(ecs, c, Velocity, {3, 4});
ecs_set(ecs, d, Velocity, {4, 5});
ecs_set(ecs, c, Mass, {10});
ecs_set(ecs, d, Mass, {20});
// Query for components
ecs_query_t *q = ecs_query(ecs, {
.filter.terms = {
{ .id = ecs_id(Position) }, { .id = ecs_id(Velocity) }
}
});
// Serialize query to JSON. Note that this works for iterators from any
// source, including filters & rules.
ecs_iter_t it = ecs_query_iter(ecs, q);
char *json = ecs_iter_to_json(ecs, &it, NULL);
printf("%s\n", json);
ecs_os_free(json);
// Iterator returns 2 sets of results, one for each table.
// {
// "ids": ["Position", "Velocity"],
// "results": [{
// "ids": ["Position", "Velocity"],
// "sources": [0, 0],
// "is_set": [true, true],
// "entities": ["a", "b"],
// "values": [
// [{
// "x": 10.00,
// "y": 20.00
// }, {
// "x": 20.00,
// "y": 30.00
// }],
// [{
// "x": 1.00,
// "y": 2.00
// }, {
// "x": 2.00,
// "y": 3.00
// }]
// ]
// }, {
// "ids": ["Position", "Velocity"],
// "sources": [0, 0],
// "is_set": [true, true],
// "entities": ["c", "d"],
// "values": [
// [{
// "x": 30.00,
// "y": 40.00
// }, {
// "x": 40.00,
// "y": 50.00
// }],
// [{
// "x": 3.00,
// "y": 4.00
// }, {
// "x": 4.00,
// "y": 5.00
// }]
// ]
// }]
// }
ecs_fini(ecs);
}