Properly link flecs library
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#ifndef BASICS_H
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#define BASICS_H
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/* This generated file contains includes for project dependencies */
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#include "basics/bake_config.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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/*
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)
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(.)
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.|.
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| |
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_.--| |--._
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.-'; ;`-'& ; `&.
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\ & ; & &_/
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|"""---...---"""|
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\ | | | | | | | /
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`---.|.|.|.---'
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* This file is generated by bake.lang.c for your convenience. Headers of
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* dependencies will automatically show up in this file. Include bake_config.h
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* in your main project file. Do not edit! */
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#ifndef BASICS_BAKE_CONFIG_H
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#define BASICS_BAKE_CONFIG_H
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/* Headers of public dependencies */
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#include <flecs.h>
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#endif
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12
engine/libs/flecs/examples/c/reflection/basics/project.json
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12
engine/libs/flecs/examples/c/reflection/basics/project.json
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{
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"id": "basics",
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"type": "application",
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"value": {
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"author": "Jane Doe",
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"description": "A simple hello world flecs application",
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"use": [
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"flecs"
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],
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"public": false
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}
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}
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34
engine/libs/flecs/examples/c/reflection/basics/src/main.c
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34
engine/libs/flecs/examples/c/reflection/basics/src/main.c
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#include <basics.h>
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#include <stdio.h>
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typedef struct {
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float x, y;
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} Position;
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int main(int argc, char *argv[]) {
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ecs_world_t *ecs = ecs_init_w_args(argc, argv);
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// Register component as usual
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ECS_COMPONENT(ecs, Position);
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// Add reflection data to component
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ecs_struct(ecs, {
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.entity = ecs_id(Position), // Make sure to use existing id
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.members = {
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{ .name = "x", .type = ecs_id(ecs_f32_t) }, // builtin float type
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{ .name = "y", .type = ecs_id(ecs_f32_t) }
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}
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});
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// Create entity with Position as usual
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ecs_entity_t ent = ecs_new_id(ecs);
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ecs_set(ecs, ent, Position, {10, 20});
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// Convert position component to flecs expression string
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const Position *ptr = ecs_get(ecs, ent, Position);
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char *str = ecs_ptr_to_expr(ecs, ecs_id(Position), ptr);
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printf("%s\n", str); // {x: 10, y: 20}
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ecs_os_free(str);
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ecs_fini(ecs);
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}
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