Properly link flecs library
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126
engine/libs/flecs/examples/c/queries/group_by/src/main.c
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126
engine/libs/flecs/examples/c/queries/group_by/src/main.c
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#include <group_by.h>
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#include <stdio.h>
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// Group by is a feature of cached queries that allows applications to assign a
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// group id to each matched table. Tables that are assigned the same group id
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// are stored together in "groups". This ensures that when a query is iterated,
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// tables that share a group are iterated together.
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//
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// Groups in the cache are ordered by group id, which ensures that tables with
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// lower ids are iterated before table with higher ids. This is the same
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// mechanism that is used by the cascade feature, which groups tables by depth
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// in a relationship hierarchy.
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//
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// This makes groups a more efficient, though less granular mechanism for
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// ordering entities. Order is maintained at the group level, which means that
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// once a group is created, tables can get added and removed to the group
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// with is an O(1) operation.
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//
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// Groups can also be used as an efficient filtering mechanism. See the
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// group_iter example for more details.
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typedef struct {
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double x, y;
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} Position;
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int main(int argc, char *argv[]) {
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ecs_world_t *ecs = ecs_init_w_args(argc, argv);
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ECS_COMPONENT(ecs, Position);
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ECS_TAG(ecs, Tag); // Dummy tag to put entities in different tables
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// Create a relationship to use for the group_by function. Tables will
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// be assigned the relationship target as group id
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ECS_TAG(ecs, Group);
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// Targets for the relationship, which will be used as group ids.
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ECS_TAG(ecs, First);
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ECS_TAG(ecs, Second);
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ECS_TAG(ecs, Third);
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// Grouped query
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ecs_query_t *q = ecs_query(ecs, {
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.filter.terms = {
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{ .id = ecs_id(Position) }
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},
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// Group tables by the relationship target of the "Group" relationship.
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// A custom group_by function can be provided to derive a group id from
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// a table, see the group_by_custom example for more details.
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.group_by_id = Group
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});
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// Create entities in 6 different tables with 3 group ids
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ecs_entity_t e1 = ecs_new_w_pair(ecs, Group, Third);
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ecs_set(ecs, e1, Position, {1, 1});
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ecs_entity_t e2 = ecs_new_w_pair(ecs, Group, Second);
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ecs_set(ecs, e2, Position, {2, 2});
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ecs_entity_t e3 = ecs_new_w_pair(ecs, Group, First);
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ecs_set(ecs, e3, Position, {3, 3});
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ecs_entity_t e4 = ecs_new_w_pair(ecs, Group, Third);
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ecs_set(ecs, e4, Position, {4, 4});
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ecs_add(ecs, e4, Tag);
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ecs_entity_t e5 = ecs_new_w_pair(ecs, Group, Second);
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ecs_set(ecs, e5, Position, {5, 5});
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ecs_add(ecs, e5, Tag);
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ecs_entity_t e6 = ecs_new_w_pair(ecs, Group, First);
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ecs_set(ecs, e6, Position, {6, 6});
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ecs_add(ecs, e6, Tag);
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// The query cache now looks like this:
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// - group First:
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// - table [Position, (Group, First)]
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// - table [Postion, Tag, (Group, First)]
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//
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// - group Second:
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// - table [Position, (Group, Second)]
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// - table [Postion, Tag, (Group, Second)]
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//
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// - group Third:
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// - table [Position, (Group, Third)]
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// - table [Postion, Tag, (Group, Third)]
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//
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// Iterate query, print position & table components
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ecs_iter_t it = ecs_query_iter(ecs, q);
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while (ecs_query_next(&it)) {
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Position *p = ecs_field(&it, Position, 1);
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char *table_str = ecs_table_str(ecs, it.table);
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char *group_str = ecs_get_fullpath(ecs, it.group_id);
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printf(" - group %s: table [%s]\n", group_str, table_str);
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for (int i = 0; i < it.count; i ++) {
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printf(" {%f, %f}\n", p[i].x, p[i].y);
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}
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ecs_os_free(group_str);
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ecs_os_free(table_str);
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printf("\n");
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}
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// Output:
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// - group First: table [Position, (Group,First)]
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// {3.000000, 3.000000}
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//
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// - group First: table [Position, Tag, (Group,First)]
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// {6.000000, 6.000000}
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//
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// - group Second: table [Position, (Group,Second)]
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// {2.000000, 2.000000}
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//
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// - group Second: table [Position, Tag, (Group,Second)]
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// {5.000000, 5.000000}
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//
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// - group Third: table [Position, (Group,Third)]
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// {1.000000, 1.000000}
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//
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// - group Third: table [Position, Tag, (Group,Third)]
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// {4.000000, 4.000000}
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return ecs_fini(ecs);
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}
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