Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

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#include <explorer.h>
typedef struct {
double value;
} Mass;
int main(int argc, char *argv[]) {
// Passing in the command line arguments will allow the explorer to display
// the application name.
ecs_world_t *world = ecs_init_w_args(argc, argv);
ECS_IMPORT(world, FlecsUnits);
ECS_IMPORT(world, FlecsMonitor); // Collect statistics periodically
// Mass component
ECS_COMPONENT(world, Mass);
ecs_struct(world, {
.entity = ecs_id(Mass),
.members = {
{ .name = "value", .type = ecs_id(ecs_f64_t), .unit = EcsKiloGrams}
}
});
// Simple hierarchy
ecs_entity_t Sun = ecs_new_entity(world, "Sun");
ecs_set(world, Sun, Mass, {1.988500e31});
ecs_set_scope(world, Sun);
ecs_entity_t Earth = ecs_new_entity(world, "Earth");
ecs_set(world, Earth, Mass, {5.9722e24});
ecs_set_scope(world, Earth);
ecs_entity_t Moon = ecs_new_entity(world, "Moon");
ecs_set(world, Moon, Mass, {7.34767309e22});
// Restore default hierarchy scope to root
ecs_set_scope(world, 0);
// Run application with REST interface. When the application is running,
// navigate to https://flecs.dev/explorer to inspect it!
//
// See docs/RestApi.md#explorer for more information.
return ecs_app_run(world, &(ecs_app_desc_t){
.enable_rest = true
});
}