diff --git a/game/systems/s_entity.c b/game/systems/s_entity.c index cd1d078..912cc15 100644 --- a/game/systems/s_entity.c +++ b/game/systems/s_entity.c @@ -180,11 +180,11 @@ void entityUpdatePhysics(ecs_iter_t *it) { if (stationary) { dir = Vector2Normalize(dir); - dir = Vector2Scale(dir, 40); + dir = Vector2Scale(dir, 4000 * dt); velocity[i] = Vector2Subtract(velocity[i], dir); } - slowDown = BZ_MIN(slowDown, 0.85f); + slowDown = BZ_MIN(slowDown, 0.65f); if (!stationary && slowDown > 0.0f) { velocity[i] = Vector2Scale(velocity[i], 1 - slowDown); }