Fix rotation

This commit is contained in:
2024-02-10 14:33:07 +01:00
parent b39202f730
commit 6eddf11cfa
3 changed files with 7 additions and 7 deletions

View File

@@ -535,7 +535,6 @@ static void renderGame(Game *game, float dt) {
while (ecs_iter_next(&it)) {
Particle *particle = ecs_field(&it, ParticleLayer0, 1);
for (i32 i = 0; i < it.count; i++) {
bzLogInfo("what");
if (updateParticle(tex, &particle[i], dt))
ecs_delete(ECS, it.entities[i]);
}