Add destructor for SpatialGridID and Path, remove unused Animation code

This commit is contained in:
2023-12-29 09:06:53 +01:00
parent 0c9fae7781
commit 6e2c68cb70
4 changed files with 25 additions and 100 deletions

View File

@@ -41,13 +41,7 @@ void updateUnitActionsSystem(ecs_iter_t *it);
* Entity Systems
**********************************/
/* Observer (for unregistering collision)
* 0: Game (singleton)
* 1: SpatialGridID
*/
void entitySpatialRemove(ecs_iter_t *it);
/* Observer (for releasing path objects)
/* Observer (for removing TargetPosition)
* 0: Game (singleton) for object pool
* 1: Path
*/