Add hurt, die animation when taking damage

This commit is contained in:
2024-02-07 17:14:17 +01:00
parent d6466b8f55
commit 6c1d0dfdb2
16 changed files with 251 additions and 24 deletions

View File

@@ -9,6 +9,7 @@ ecs_entity_t entityCreateEmpty();
ecs_entity_t entityCreateBaseUnit(const Position position, f32 size, Player player,
EntityType type, AnimType startAnim, Game *game);
ecs_entity_t entityCreateSoldier(const Position position, Player player, Game *game);
ecs_entity_t entityCreateWarrior(const Position position, Player player, Game *game);
ecs_entity_t entityCreateWorker(const Position position, Player player, Game *game);
ecs_entity_t entityRecruit(EntityType type, Position position, Player player, Game *game);