Add hurt, die animation when taking damage

This commit is contained in:
2024-02-07 17:14:17 +01:00
parent d6466b8f55
commit 6c1d0dfdb2
16 changed files with 251 additions and 24 deletions

View File

@@ -48,6 +48,8 @@ ECS_TAG_DECLARE(Buildable);
ECS_TAG_DECLARE(Workable);
ECS_TAG_DECLARE(Attackable);
ECS_COMPONENT_DECLARE(DelayDelete);
void initComponentIDs(ecs_world_t *ecs) {
ECS_TAG_DEFINE(ecs, GameEntity);
@@ -95,6 +97,7 @@ void initComponentIDs(ecs_world_t *ecs) {
ECS_TAG_DEFINE(ecs, Workable);
ECS_TAG_DEFINE(ecs, Attackable);
ECS_COMPONENT_DEFINE(ecs, DelayDelete);
}
#include <rlImGui.h>