Add gold ore, fix bug with collision layer
This commit is contained in:
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Before Width: | Height: | Size: 440 KiB After Width: | Height: | Size: 440 KiB |
@@ -2421,7 +2421,7 @@
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="5638">
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<tile id="5638" type="barracks">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -2785,7 +2785,7 @@
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<object id="1" x="0" y="0" width="16" height="16"/>
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</objectgroup>
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</tile>
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<tile id="6149" type="barracks">
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<tile id="6149">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -2794,7 +2794,7 @@
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<object id="1" x="0" y="0" width="16" height="16"/>
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</objectgroup>
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</tile>
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<tile id="6150" type="barracks">
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<tile id="6150">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -2946,19 +2946,19 @@
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6410" type="house_01">
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<tile id="6410">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6411" type="house_02">
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<tile id="6411">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6412" type="house_03">
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<tile id="6412">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -3115,19 +3115,19 @@
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6666" type="house_04">
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<tile id="6666" type="house_01">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6667" type="house_05">
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<tile id="6667" type="house_02">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6668" type="house_06">
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<tile id="6668" type="house_03">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -3174,6 +3174,11 @@
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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<animation>
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<frame tileid="6689" duration="140"/>
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<frame tileid="6690" duration="140"/>
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<frame tileid="6691" duration="140"/>
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</animation>
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</tile>
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<tile id="6690">
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<properties>
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@@ -3202,19 +3207,19 @@
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<property name="terrain" value=""/>
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</properties>
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</tile>
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<tile id="6922" type="house_07">
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<tile id="6922" type="house_04">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6923" type="house_08">
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<tile id="6923" type="house_05">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="6924" type="house_09">
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<tile id="6924" type="house_06">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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@@ -3322,6 +3327,21 @@
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<property name="terrain" value=""/>
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</properties>
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</tile>
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<tile id="7170" type="gold_ore">
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<properties>
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<property name="terrain" value=""/>
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</properties>
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</tile>
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<tile id="7171" type="gold_ore">
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<properties>
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<property name="terrain" value=""/>
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</properties>
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</tile>
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<tile id="7172" type="gold_ore">
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<properties>
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<property name="terrain" value=""/>
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</properties>
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</tile>
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<tile id="7173">
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<properties>
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<property name="player" type="int" value="0"/>
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@@ -3337,19 +3357,19 @@
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="7178" type="house_10">
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<tile id="7178" type="house_7">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="7179" type="house_11">
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<tile id="7179" type="house_8">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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</properties>
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</tile>
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<tile id="7180" type="house_12">
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<tile id="7180" type="house_9">
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<properties>
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<property name="building" value=""/>
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<property name="player" type="int" value="0"/>
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Binary file not shown.
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="4">
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="8">
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<editorsettings>
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<export target="maps/map_01.tmj" format="json"/>
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</editorsettings>
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@@ -61,21 +61,21 @@
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<layer id="8" name="rocks" width="80" height="50">
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<data encoding="csv">
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@@ -364,9 +364,9 @@
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@@ -383,7 +383,11 @@
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</data>
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</layer>
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<objectgroup id="6" name="entities">
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<object id="3" name="worker" gid="28" x="1079.17" y="493.25" width="10" height="10"/>
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<object id="3" name="worker" gid="28" x="1126.84" y="592.917" width="10" height="10"/>
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<object id="4" name="worker" gid="28" x="1140.67" y="594.667" width="10" height="10"/>
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<object id="5" name="worker" gid="28" x="1125.67" y="609.667" width="10" height="10"/>
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<object id="6" name="worker" gid="28" x="1139" y="608.667" width="10" height="10"/>
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<object id="7" name="worker" gid="28" x="1156" y="603" width="10" height="10"/>
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</objectgroup>
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<objectgroup id="7" name="game">
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<object id="1" name="camera" x="1119" y="571.5">
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|
||||
Reference in New Issue
Block a user