Inspection for Animation component

This commit is contained in:
2024-01-10 16:59:17 +01:00
parent d730d7554b
commit 52cccf4665
5 changed files with 107 additions and 41 deletions

View File

@@ -64,7 +64,6 @@ writer.empty_line()
building_writer.output_enum()
building_writer.output_tile_to_enum("getTileBuilding")
building_writer.output_enum_to_tile("getBuildingTile")
building_writer.output_str_to_enum("getBuildingFromStr")
building_writer.output_enum_to_str("getBuildingStr")
building_writer.output_enum_tile_size("getBuildingSize")
writer.empty_line()
@@ -75,11 +74,13 @@ anim_writer.output_enum()
anim_writer.output_anim_enum()
anim_writer.output_enum_to_tile("getEntityTile")
anim_writer.output_enum_to_str("getEntityStr")
anim_writer.output_anim_enum_to_str("getEntityAnimationStr")
anim_writer.output_has_anim("entityHasAnimation")
anim_writer.output_anim_sequence("entityGetAnimationSequence")
anim_writer.output_anim_frame("entityGetAnimationFrame")
print(item_tiles)
#print(item_tiles)
item_writer = EnumWriter(writer, item_tiles, "item", "item_anim")
item_writer.output_enum()
#item_writer.output_anim_enum()