Add entity map

This commit is contained in:
2023-11-15 18:32:43 +01:00
parent 79adcad8de
commit 4c37622240
14 changed files with 253 additions and 18 deletions

View File

@@ -4,13 +4,15 @@
#include <breeze.h>
#include <flecs.h>
#include "entity_map.h"
typedef struct Game {
Camera2D camera;
BzTileset terrainTileset;
BzTileset buildingsTileset;
BzTileset entitiesTileset;
BzTileMap map;
ecs_entity_t *entityMap;
EntityMap entityMap;
f32 frameDuration;
Vector2 targetPos;
ecs_entity_t entity;