Add entity map
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@@ -26,10 +26,11 @@ typedef struct Owner {
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} Owner;
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extern ECS_COMPONENT_DECLARE(Owner);
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typedef Vector2 Position, Size, TargetPosition;
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typedef Vector2 Position, Size, TargetPosition, MoveForce;
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extern ECS_COMPONENT_DECLARE(Position);
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extern ECS_COMPONENT_DECLARE(Size);
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extern ECS_COMPONENT_DECLARE(TargetPosition);
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extern ECS_COMPONENT_DECLARE(MoveForce);
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typedef f32 Rotation;
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extern ECS_COMPONENT_DECLARE(Rotation);
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