Reduce padding
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@@ -89,7 +89,7 @@ void igRenderBTNode(const BzAIBTNode *node, const BzAIBTNodeState *state, i32 de
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if (hasState)
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color = (ImVec4) {1.0f, 1.0f, 0.5f, 1.0f};
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igTextColored(color, "%*s%s %s", depth * 4, "",
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igTextColored(color, "%*s%s %s", depth * 2, "",
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bzAIBTNodeTypeToStr(type), extraInfo);
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while (child) {
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igRenderBTNode(child, state, depth + 1);
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