Tweak wave times, fix Unit modification
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12
game/wave.c
12
game/wave.c
@@ -8,12 +8,12 @@
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EnemyWaves getDefaultWaves() {
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static WaveData waves[NUM_WAVES] = {
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{ 0, 0.0f, 5, 1.0f, 0, 5 * 60 },
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{ 0, 0.0f, 20, 2.0f, 0, 1.5f * 60 },
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{ 5, 0.2f, 30, 2.2f, 0, 30 },
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{ 10, 0.5f, 40, 2.4f, 0, 20 },
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{ 20, 1.0f, 60, 2.6f, 0, 20 },
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{ 40, 1.4f, 80, 2.8f, 0, 10 },
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{ 0, 0.0f, 5, 1.0f, 0, 8 * 60 },
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{ 0, 0.0f, 20, 2.0f, 0, 3 * 60 },
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{ 5, 0.2f, 30, 2.2f, 0, 60 },
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{ 10, 0.5f, 40, 2.4f, 0, 40 },
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{ 20, 1.0f, 60, 2.6f, 0, 30 },
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{ 40, 1.4f, 80, 2.8f, 0, 20 },
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{ 60, 1.5f, 100, 3.0f, 0, 10 },
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{ 80, 1.6f, 120, 3.2f, 0, 10 },
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{ 100, 1.8f, 160, 3.4f, 0, 5 },
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