Tweak wave times, fix Unit modification
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
ecs_entity_t entityCreateEmpty();
|
||||
|
||||
ecs_entity_t entityCreateBaseUnit(const Position position, f32 size, Player player,
|
||||
EntityType type, AnimType startAnim, Game *game);
|
||||
EntityType type, AnimType startAnim, Unit *unit, Game *game);
|
||||
ecs_entity_t entityCreateSoldier(const Position position, Player player, Game *game);
|
||||
ecs_entity_t entityCreateWarrior(const Position position, Player player, Game *game);
|
||||
ecs_entity_t entityCreateWorker(const Position position, Player player, Game *game);
|
||||
|
||||
Reference in New Issue
Block a user