Remove entity map in favor of spatial grid
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@@ -14,6 +14,8 @@ BzObjectPool *bzObjectPoolCreate(const BzObjectPoolDesc *desc);
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void bzObjectPoolDestroy(BzObjectPool *pool);
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void *bzObjectPool(BzObjectPool *pool);
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void *bzObjectPoolGetObject(BzObjectPool *pool, i32 idx);
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i32 bzObjectPoolGetIdx(BzObjectPool *pool, void *object);
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void bzObjectPoolRelease(BzObjectPool *pool, void *object);
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#endif //BREEZE_OBJECT_POOL_H
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