From 3dfe496d5200e4618bd863d181827c48f27726f9 Mon Sep 17 00:00:00 2001 From: Klemen Plestenjak Date: Tue, 13 Feb 2024 11:23:31 +0100 Subject: [PATCH] Tweak mage tower range and cooldown --- game/building_factory.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/building_factory.c b/game/building_factory.c index 3ccd9b7..7b13ddd 100644 --- a/game/building_factory.c +++ b/game/building_factory.c @@ -176,7 +176,7 @@ ecs_entity_t placeBuilding(Game *game, BuildingType type, ecs_set(ECS, building, AttachedEntity, {mage}); ecs_set(ECS, building, Tower, { - .range = 46.0f, + .range = 80.0f, .projMinDamage = 40.0f, .projMaxDamage = 80.0f, .projMinLifespan = 0.8f, @@ -184,7 +184,7 @@ ecs_entity_t placeBuilding(Game *game, BuildingType type, .projSpeed = 100.0f, .projRadius = 4.0f, .projDamageCount = 3, - .fireCooldown = 1.2f, + .fireCooldown = 0.8f, .fireElapsed = 0.0f, }); break;