Move systems into subdirectory, add tree shake animation
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
#include "systems.h"
|
||||
|
||||
#include "game_state.h"
|
||||
#include "../game_state.h"
|
||||
|
||||
#include "unit_ai.h"
|
||||
#include "unit_actions.h"
|
||||
#include "../unit_ai.h"
|
||||
#include "../unit_actions.h"
|
||||
|
||||
void handleUnitActionsSystem(ecs_iter_t *it) {
|
||||
Game *game = ecs_singleton_get_mut(ECS, Game);
|
||||
|
||||
Reference in New Issue
Block a user