Move systems into subdirectory, add tree shake animation

This commit is contained in:
2023-12-29 14:46:11 +01:00
parent aa3bfbf823
commit 31a9289770
15 changed files with 352 additions and 105 deletions

View File

@@ -9,6 +9,14 @@ add_subdirectory(engine/)
add_executable(PixelDefense
game/systems/s_ai.c
game/systems/s_animation.c
game/systems/s_entity.c
game/systems/s_event.c
game/systems/s_input.c
game/systems/s_ui.c
game/systems/systems.h
game/buildings.c
game/buildings.h
game/components.c
@@ -23,11 +31,6 @@ add_executable(PixelDefense
game/map_layers.h
game/pathfinding.c
game/pathfinding.h
game/systems.h
game/systems_ai.c
game/systems_entity.c
game/systems_input.c
game/systems_ui.c
game/ui_widgets.c
game/ui_widgets.h
game/unit_actions.c