Rename variables in pathfinding.c to be more clear

This commit is contained in:
2023-11-18 18:07:22 +01:00
parent 2d50a43a73
commit 2fc0d7196a
3 changed files with 28 additions and 29 deletions

View File

@@ -275,7 +275,7 @@ void render(float dt, void *userData) {
},
.target=(TilePosition) {tileX, tileY},
.map=&game->map,
.heap=heap,
.openSet=heap,
.outPath=&path,
.pool=game->pools.pathData
});