Add chase/evade behaviour

This commit is contained in:
2024-02-13 18:27:53 +01:00
parent e6ddafd3e2
commit 24abf94faa
8 changed files with 189 additions and 59 deletions

View File

@@ -91,8 +91,9 @@ typedef struct Game {
BzStackAlloc stackAlloc;
struct {
BzBTNode *workerHarvest;
BzBTNode *moveTo;
BzBTNode *worker;
BzBTNode *unit;
BzBTNode *unitEvasive;
} BTs;
struct {
BzObjectPool *pathData;