Tweak spatial grid size, add colliders rendering
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@@ -35,6 +35,12 @@ void renderTerrain(ecs_iter_t *it);
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void renderBuildings(ecs_iter_t *it);
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void renderEntities(ecs_iter_t *it);
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/*
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* 1: Position
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* 2: Size
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*/
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void renderColliders(ecs_iter_t *it);
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//void renderEntities(ecs_iter_t *it);
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void updateAnimations(ecs_iter_t *it);
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void updatePos(ecs_iter_t *it);
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