Fix tileset river collisions, add pathing test map
This commit is contained in:
@@ -1665,6 +1665,9 @@
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="3" y="3" width="10" height="10"/>
|
||||
</objectgroup>
|
||||
<animation>
|
||||
<frame tileid="2560" duration="100"/>
|
||||
<frame tileid="3584" duration="100"/>
|
||||
@@ -1676,6 +1679,9 @@
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="3" y="3" width="13" height="10"/>
|
||||
</objectgroup>
|
||||
<animation>
|
||||
<frame tileid="2561" duration="100"/>
|
||||
<frame tileid="3585" duration="100"/>
|
||||
@@ -1687,6 +1693,9 @@
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="3" width="16" height="10"/>
|
||||
</objectgroup>
|
||||
<animation>
|
||||
<frame tileid="2562" duration="100"/>
|
||||
<frame tileid="3586" duration="100"/>
|
||||
@@ -1698,6 +1707,9 @@
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="3" width="13" height="10"/>
|
||||
</objectgroup>
|
||||
<animation>
|
||||
<frame tileid="2563" duration="100"/>
|
||||
<frame tileid="3587" duration="100"/>
|
||||
|
||||
Reference in New Issue
Block a user