Fix tileset river collisions, add pathing test map

This commit is contained in:
2024-01-10 17:10:00 +01:00
parent 52cccf4665
commit 214cf19a52
6 changed files with 754 additions and 2 deletions

View File

@@ -585,7 +585,7 @@ static void renderMainMenu(Game *game, float dt) {
if (uiMainMenuButton("Play")) {
game->screen = SCREEN_GAME;
unloadMap(game);
loadMap(game, "assets/maps/tree_test.tmj");
loadMap(game, "assets/maps/pathing_test.tmj");
}
if (uiMainMenuButton("Settings")) {
game->screen = SCREEN_SETTINGS;