Add debug menu option, misc. tweaks

This commit is contained in:
2024-02-13 12:57:29 +01:00
parent dc140027ed
commit 1e20d307ea
7 changed files with 19 additions and 11 deletions

View File

@@ -74,7 +74,7 @@ ecs_entity_t entityCreateSoldier(const Position position, Player player, Game *g
ecs_set(ECS, e, Health, {
.startHP = 40.0f,
.hp = 40.0f,
.lastChanged = -1.0f
.lastChanged = -1000.0f
});
Unit *unit = ecs_get_mut(ECS, e, Unit);
unit->minDamage = 5.0f;
@@ -87,7 +87,7 @@ ecs_entity_t entityCreateWarrior(const Position position, Player player, Game *g
ecs_set(ECS, e, Health, {
.startHP = 80.0f,
.hp = 80.0f,
.lastChanged = -1.0f
.lastChanged = -1000.0f
});
Unit *unit = ecs_get_mut(ECS, e, Unit);
unit->minDamage = 8.0f;
@@ -109,7 +109,7 @@ ecs_entity_t entityCreateWorker(const Position position, Player player, Game *ga
ecs_set(ECS, e, Health, {
.startHP = 20.0f,
.hp = 20.0f,
.lastChanged = -1.0f
.lastChanged = -1000.0f
});
return e;
@@ -123,7 +123,7 @@ ecs_entity_t entityCreateSwarmGoblin(const Position position, Player player, Gam
ecs_set(ECS, e, Health, {
.startHP = 40.0f,
.hp = 40.0f,
.lastChanged = -1.0f
.lastChanged = -1000.0f
});
Unit *unit = ecs_get_mut(ECS, e, Unit);
@@ -142,7 +142,7 @@ ecs_entity_t entityCreateSwarmOrc(const Position position, Player player, Game *
ecs_set(ECS, e, Health, {
.startHP = 80.0f,
.hp = 80.0f,
.lastChanged = -1.0f
.lastChanged = -1000.0f
});
Unit *unit = ecs_get_mut(ECS, e, Unit);