Add update method to entity map

This commit is contained in:
2023-11-15 19:11:39 +01:00
parent 4c37622240
commit 1ceacd2e62
3 changed files with 26 additions and 7 deletions

View File

@@ -97,7 +97,7 @@ bool init(void *userData) {
.maxWidth=game->map.width * game->map.tileWidth,
.maxHeight=game->map.height * game->map.tileHeight,
.cellResolution=game->map.tileWidth,
.cellDepth=10
.cellDepth=16
});
bzTileMapOverrideLayer(&game->map, LAYER_BUILDING_OWNER, initBuildingsLayer);