Add tower firing
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@@ -176,9 +176,9 @@ ecs_entity_t placeBuilding(Game *game, BuildingType type,
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.range = 46.0f,
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.minDamage = 40.0f,
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.maxDamage = 80.0f,
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.damageFalloff = 8.0f,
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.damageRadius = 28.0f,
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.projectileSpeed = 10.0f,
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.projectileSpeed = 100.0f,
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.projectileRadius = 4.0f,
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.projectileDamageCount = 3,
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.fireCooldown = 1.2f,
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.fireElapsed = 0.0f,
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});
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