Basic wood chopping

This commit is contained in:
2023-12-10 11:08:40 +01:00
parent b410867902
commit 11832ec1cc
10 changed files with 224 additions and 45 deletions

View File

@@ -2,6 +2,9 @@
#define PIXELDEFENSE_MAP_INITIALIZATION_H
#include <breeze.h>
#include <flecs.h>
#include "components.h"
bool initGameObjectsLayer(BzTileMap *map, BzTileObjectGroup *objectGroup);
@@ -11,4 +14,7 @@ bool initBuildingsLayer(BzTileMap *map, BzTileLayer *layer);
bool initTreesLayer(BzTileMap *map, BzTileLayer *layer);
ecs_entity_t createWorker(Position position, Size size, BzSpatialGrid *grid, BzTileset *tileset, BzTile gid);
#endif //PIXELDEFENSE_MAP_INITIALIZATION_H