Fixed tile objects rendering
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@@ -1,4 +1,12 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.10.2" name="entities" tilewidth="16" tileheight="16" tilecount="4096" columns="64">
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<editorsettings>
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<export target="../assets/entities.tsj" format="json"/>
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</editorsettings>
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<image source="../assets/entities.png" width="1024" height="1024"/>
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<tile id="0" type="worker"/>
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<tile id="1" type="worker"/>
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<tile id="2" type="worker"/>
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<tile id="3" type="worker"/>
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<tile id="64" type="axe"/>
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</tileset>
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@@ -331,7 +331,7 @@
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</data>
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</layer>
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<objectgroup id="31" name="Entities">
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<object id="19728" gid="1322" x="1095.25" y="405.75" width="10" height="10"/>
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<object id="19728" gid="1322" x="1155.52" y="473.417" width="10" height="10"/>
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</objectgroup>
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<objectgroup id="28" name="Game">
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<object id="19726" name="camera" x="1048" y="476">
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