Add tree test map, fix easing system

This commit is contained in:
2024-01-07 09:32:36 +01:00
parent 6884619f05
commit 07e03702ad
6 changed files with 730 additions and 5 deletions

View File

@@ -402,7 +402,6 @@ static void renderGame(Game *game, float dt) {
bzTileMapDrawCollisions(&game->map);
if (game->debugDraw.spatialGrid)
bzSpatialGridDrawDebugGrid(game->entityGrid);
drawPlayerInputUI();
EndMode2D();
@@ -514,7 +513,7 @@ static void renderMainMenu(Game *game, float dt) {
if (uiMainMenuButton("Play")) {
game->screen = SCREEN_GAME;
unloadMap(game);
loadMap(game, "assets/maps/map_01.tmj");
loadMap(game, "assets/maps/tree_test.tmj");
}
if (uiMainMenuButton("Settings")) {
game->screen = SCREEN_SETTINGS;