Add soldiers
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="10">
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="22">
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<editorsettings>
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<export target="../assets/maps/tree_test.tmj" format="json"/>
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</editorsettings>
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@@ -266,6 +266,18 @@
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<object id="7" name="worker" gid="28" x="275.333" y="160.333" width="10" height="10"/>
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<object id="8" name="worker" gid="28" x="276" y="222.333" width="10" height="10"/>
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<object id="9" name="worker" gid="28" x="276.667" y="284.333" width="10" height="10"/>
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<object id="10" name="soldier" gid="540" x="353.333" y="235.667" width="10" height="10"/>
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<object id="11" name="soldier" gid="540" x="367.667" y="236.394" width="10" height="10"/>
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<object id="12" name="soldier" gid="540" x="367.909" y="221" width="10" height="10"/>
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<object id="13" name="soldier" gid="540" x="354.636" y="216.818" width="10" height="10"/>
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<object id="14" name="soldier" gid="540" x="354.091" y="201.727" width="10" height="10"/>
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<object id="15" name="soldier" gid="540" x="365.727" y="205.182" width="10" height="10"/>
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<object id="16" name="soldier" gid="540" x="365.727" y="190.636" width="10" height="10"/>
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<object id="17" name="soldier" gid="540" x="353.727" y="188.091" width="10" height="10"/>
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<object id="18" name="soldier" gid="540" x="352.818" y="173.909" width="10" height="10"/>
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<object id="19" name="soldier" gid="540" x="364.455" y="175.545" width="10" height="10"/>
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<object id="20" name="soldier" gid="550" x="47.5" y="179.25" width="10" height="10"/>
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<object id="21" name="soldier" gid="550" x="46.5" y="167.5" width="10" height="10"/>
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</objectgroup>
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<objectgroup id="9" name="game"/>
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</map>
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