Consume pop capacity + evade AI boiler plate
This commit is contained in:
@@ -112,6 +112,9 @@ void setupSystems() {
|
||||
ECS_OBSERVER(ECS, buildingAddPopCapacity, EcsOnSet, AddPopCapacity, Owner);
|
||||
ECS_OBSERVER(ECS, buildingRemovePopCapacity, EcsOnRemove, AddPopCapacity, Owner);
|
||||
|
||||
ECS_OBSERVER(ECS, entityConsumePopCapacity, EcsOnSet, ConsumePopCapacity, Owner);
|
||||
ECS_OBSERVER(ECS, entityUnConsumePopCapacity, EcsOnRemove, ConsumePopCapacity, Owner);
|
||||
|
||||
ECS_SYSTEM(ECS, entityUpdateSpatialID, EcsOnUpdate, Position, Size, Velocity, SpatialGridID);
|
||||
ECS_SYSTEM(ECS, entityUpdateKinematic, EcsOnUpdate, Position, Velocity, Steering, Unit);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user