diff --git a/game/main.c b/game/main.c index 98d5468..c106ab3 100644 --- a/game/main.c +++ b/game/main.c @@ -423,9 +423,9 @@ void update(float dt, void *userData) { return; BZ_UNUSED(userData); - char titleBuf[32]; - snprintf(titleBuf, sizeof(titleBuf), "FPS: %d | %.2f ms", GetFPS(), GetFrameTime() * 1000); - SetWindowTitle(titleBuf); + //char titleBuf[32]; + //snprintf(titleBuf, sizeof(titleBuf), "FPS: %d | %.2f ms", GetFPS(), GetFrameTime() * 1000); + //SetWindowTitle(titleBuf); Game *game = ecs_singleton_get_mut(ECS, Game); InputState *input = ecs_singleton_get_mut(ECS, InputState);