Fix bug with unit recruitment

This commit is contained in:
2024-02-12 18:47:12 +01:00
parent abaa778aab
commit 02a418957e
2 changed files with 4 additions and 4 deletions

View File

@@ -898,9 +898,9 @@ void imguiRender(float dt, void *userData) {
resources.wood = wood;
resources.food = food;
resources.gold = gold;
game->playerResources[game->player] = resources;
//game->playerResources[game->player] = resources;
igText("Pop: %lld", resources.pop);
igText("Pop Capacity: %lld", resources.pop);
igText("Pop Capacity: %lld", resources.popCapacity);
}
if (igCollapsingHeader_TreeNodeFlags("BuildMenu", 0)) {
for (int i = BUILDING_NONE; i < BUILDING_COUNT; i++) {