// To see what the result of parsing this file looks like, copy the code and
// paste it into the editor at https://flecs.dev/explorer
//
// To load this file yourself, call ecs_plecs_from_file("anonymous_entity.flecs");

// To create an entity without a name, use the _ character
_ :- SpaceShip

// Anonymous entities can be used as parents and children
SpaceShip _ {
    _ :- Engine
}
